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Mortal Kombat is back again. With the announcement at The Game Awards, NetherRealm Studios will kick off their 11th game in the franchise and it looks to be just as gruesome as ever. The game has been kicking around since the now defunct Midway Games developed the arcade game back in 1992 and quickly moved it to widespread consoles. One of the most popular fighting console games, the franchise doesn’t seem to be slowing anytime soon and a reboot of the Mortal Kombat movie is even in the works.

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Growing up playing on the Super Nintendo, Mortal Kombat was one of the most fun yet frustrating video games ever to be played. All the way back to the days of game guides fans have been mastering the art of combos and finishing moves through complex button sequences. While it has grown past the old four button style game into complex fighting mechanics, Mortal Kombat hasn’t toned down the violence and pushing the envelope of visually stunning animations of blood and decapitation. Even as the game grows, it has developed from readable story screens to advanced cut screens unfolding a story that grows as complex as the combo sequences. By creating this alternate universe of death matches, NetherRealm has kept the franchise alive for almost 30 years.

What do we expect out of the next generation? Well of course there’s the violence, the all new fatalities, a host of returning characters and maybe even a couple new and unlockable ones. Other than advancing the story, we can expect Mortal Kombat to look similar to the older games as well as another fighting game under their belt Injustice. With the release of Injustice 2, the studio worked their way into a whole new immersive experience to gamers. Allowing players to unlock new gear or equipment via loot boxes in daily challenges gave a customizable and unique style to each of the playable characters. So long as the story holds up, this could be a way to limit fatigue from the franchises long-standing history and set it apart from the older versions. If they botch it however, long-term fans might be turned off the same way EA ruined Star Wars Battlefront II. NetherReal is expected to have a full announcement in January of 2019 and arrive for distribution in April of the same year.